Press kit

2 to 4 player co-op horror cooking

Steam Early Access, Monday 26 October 2026

Developer
Distant Neon Games (solo developer)
Publisher
Distant Neon Games (self-published)
Based in
Las Vegas, Nevada, USA
Release
26 October 2026, Steam Early Access (during Steam Scream Fest, 26 October to 2 November)
Platform
PC (Windows), Steam
Price
$9.99 USD, 20% off at launch ($7.99)
Players
2 to 4 online co-op, also playable solo. Proximity voice chat.
Controls
Mouse and keyboard or controller
Language
English
Engine
Unity
Steam
store.steampowered.com/app/4540940
Website
distantneon.com/grinnersdiner
Press contact
press@distantneon.com

Run a roadside diner in the Appalachian hills with your friends. Cook every order by hand. Then the sun goes down, and not every customer is human.

Grinner's Diner is a co-op horror cooking game for 2 to 4 players, or solo. Run a roadside diner in the Appalachian hills and cook every order by hand. By day it's a rush. After dark, cryptids come to the window, and something waits for the lights to go out.

Wishlist on Steam

About the game

You and your crew run a rundown roadside diner on a back road in the Appalachian hills. There is no menu screen. The game opens inside the diner, your friends join through Steam, and the shift starts when someone flips the door sign from CLOSED to OPEN.

Everything in the kitchen is physical. Pick up patties with your own clumsy hands, slap them on the grill, drop fries, onion rings and chicken tenders in the fryer, stack the buns and bag the order. Drive-thru orders come in over the speaker and go out through the pickup window. Walk-ins order at the counter, then sit down to eat or take it to go. Food burns, food goes cold, and sooner or later somebody gets hit in the head with a pickle.

Then the sun goes down.

After dark, the Jersey Devil hovers at the pickup window and won't take a bag: you throw its food straight into its mouth. Let it down and it screams, the power dies, and someone has to walk out into the dark to reset the breaker. Something you can't quite see is waiting for exactly that. The woods behind the diner have wild ramps and things that live among the trees. The walk-in freezer is worse: every trip in is a different maze. And when the night runs out, get everyone inside and hold the doors, because the crowd that comes out of the treeline after closing isn't here to eat.

Every customer who gives up and leaves wears down the crew's shared nerve, and low nerve brings more cryptids. Players who die spectate until dawn. If the whole crew goes down, the run is over. There is no finish line, only how many nights you last.

Locals don't talk much about what happened at the diner in 1952. The sign out front still grins anyway.

Features

Videos

Gameplay trailer (30 s, 1080p, in-engine footage). Download MP4
Teaser trailer (60 s, 540p). A stylised mood piece, not in-engine footage. Download MP4

GIFs

A burger stacking itself up on the prep counter, layer by layer
Stack it. 01-burger-stack.gif
Raw patties dropping onto the flat-top grill
On the grill. 02-grill.gif
Food flying and tumbling across the kitchen
Physics food. 03-food-chaos.gif
A walk-in customer ordering at the counter in the dining room
Walk-ins. 04-counter-order.gif
The kitchen lights die, emergency red comes on and a lantern comes up
Blackout. 05-blackout.gif
The diner's front door swinging open onto the dark lot at night
After closing. 06-front-door-gives-way.gif

Screenshots

Every screenshot and GIF is in-engine footage from the Early Access build. Full files are 1920 x 1080.

The kitchen mid-blackout, lit only by emergency light
Blackout in the kitchen
The broken front door of the diner at night
The front door, after closing
First-person view of patties at three stages on the grill
The grill
The fryer with fries, onion rings and chicken tenders
The fryer
A corridor inside the walk-in freezer maze
Inside the walk-in freezer
The checkerboard dining room before opening
The dining room before opening
A finished burger on the prep counter
Order up
Food in mid-air across the kitchen
Somebody threw the patties
The kitchen in emergency light with a lantern raised
Take a lantern

Logo and key art

Grinner's Diner logo, transparent background
Logo, transparent PNG (1280 x 400)
The red grin mark with spiral eyes on white
Grin mark, PNG (721 x 721)
Steam header capsule
Header capsule (920 x 430)
Steam main capsule
Main capsule (1232 x 706)
Wide key art of the kitchen in blackout, no text
Key art, no text (3840 x 1240)

About the studio

Distant Neon Games is one person making the game they wanted to play with their friends: a cooking game that turns into a horror game when the sun goes down. Grinner's Diner is the studio's first release.

Some models, textures, the logo, sound effects and music were made with AI tools (Meshy, ElevenLabs, Suno) and reviewed and edited by the developer. The teaser's announcer voice is AI text-to-speech. Nothing is generated by AI while you play. The full disclosure is on the Steam page.

Contact and keys

Press and creators press@distantneon.com Player support support@distantneon.com Everything else hello@distantneon.com

Steam keys for press and content creators are available on request. Please write from the email address listed on your channel or publication, and say how many people are in your crew so everyone gets a copy.